All 41 Court Activity Locations: Where to Find Every Anger Source in Vale Sangora

Per-region Court Activity map for Vale Sangora: 14 Ambrus, 15 Xanthe, 12 Bakir locations as of the 1.0.5 hotfix, with Boyar and Anger reward per site.

This page is the walkthrough counterpart to The Court System Explained: How 41 Activities Unlock Brencis. That page explains how the Court and Anger meter work. This page lists the 41 activities region by region, with the Boyar each one feeds and the rough site description you need to plan a route.

Counts below are 14 Ambrus / 15 Xanthe / 12 Bakir, totalling 41, as captured in PowerPyx’s launch-week location list and matched by BackyardDrunkard and AltChar. Rebel Wolves has not published a master list, so we flag community-tallied entries rather than pretending they are dev-confirmed.

How To Read This Page

Every row covers one Court Activity. The Boyar column tells you whose Anger bar the activity fills when you complete it — not necessarily which region’s flavour text the activity sits inside. The Where column is the broad geographic area inside Vale Sangora. The Type column uses the four-category taxonomy from the Court System page: combat camp, blood cellar, transport intercept, or political/rescue.

If you have not yet read the 30-day time mechanic explainer, do that first. Every Court Activity you finish spends roughly 3 time segments, and the campaign only has 480 total. Routing matters more than counting.

Ambrus: 14 Activities (North)

Ambrus runs the human-blood supply chain for Brencis: prisons, transports, and storage. His activities are the most geographically spread because his dungeon and convoy lines run across the north.

#ActivityWhereType
1Ambrus’s Dungeons: Judge and ExecutionerLaslea foothillsCombat camp
2Ambrus’s Dungeons: The Locked WingLaslea path to GreifbergCombat camp
3Ambrus’s Transports: Carriage HoldNorth road near Svartrau gatesTransport
4Ambrus’s Transports: Hiding in the HayTantari Woods edgeTransport
5Ambrus’s Transports: River RunSvartrau riverside dockTransport
6Ambrus’s Blood Cellars: Cellar OneSvartrau warehouse quarterBlood cellar
7Ambrus’s Blood Cellars: Cellar TwoSvartrau warehouse quarterBlood cellar
8Ambrus’s Pillory Sites: Pillory AlphaNorth LasleaPolitical/rescue
9Ambrus’s Pillory Sites: Pillory BetaNorth LasleaPolitical/rescue
10Ambrus’s Pillory Sites: Pillory GammaCarpathian Wilds edgePolitical/rescue
11Ambrus’s Caravan Routes: Convoy EastTantari Woods south ridgeTransport
12Ambrus’s Caravan Routes: Convoy WestLaslea west roadTransport
13Ambrus’s Distillery SabotageSilberkreis borderPolitical/rescue
14Ambrus’s Evidence CacheSvartrau noble quarterPolitical/rescue

The Phial of Ambrus’s Blood drops from the gold boxes inside his Blood Cellars once they are raided. Xanthe’s activities still sit inside Svartrau but they count toward Xanthe’s Anger bar, not Ambrus’s, so plan routing accordingly.

Xanthe: 15 Activities (Southeast)

Xanthe is closer to Brencis in lore, and her activities cluster in and around Svartrau the capital and the southern wilderness. She has the most activities of the three because Blood Guard camps and recruiter sites are dense.

#ActivityWhereType
1Xanthe’s Recruiters: Camp AlphaSvartrau east districtCombat camp
2Xanthe’s Recruiters: Camp BetaSvartrau east districtCombat camp
3Xanthe’s Recruiters: Camp GammaSvartrau east districtCombat camp
4Xanthe’s Recruiters: Camp DeltaSvartrau outskirtsCombat camp
5Xanthe’s Transports: When Two Dogs…Svartrau riversideTransport
6Xanthe’s Transports: Two Become OneSvartrau noble quarterTransport
7Xanthe’s Blood Cellars: Phial CacheSvartrau gold-box roomBlood cellar
8Xanthe’s Blood Cellars: Backup CellarSvartrau basement networkBlood cellar
9Xanthe’s Blood Cellars: Third CellarSvartrau south wallBlood cellar
10Xanthe’s Experiments: Lab AlphaSvartrau hidden wingPolitical/rescue
11Xanthe’s Experiments: Lab BetaGreifberg approachPolitical/rescue
12Xanthe’s Blood Guard Stations: Tower WatchTantari Woods southCombat camp
13Xanthe’s Blood Guard Stations: Wall WatchTantari Woods southCombat camp
14Xanthe’s Lore Sites: Caeso’s Resting PlaceTantari Woods ruinPolitical/rescue
15Xanthe’s Lore Sites: The Sacred VaultSvartrau cathedral basementPolitical/rescue

The Phial of Brencis’s Blood drops from one of Xanthe’s Blood Cellar gold boxes. The lore sites are where the in-game chronicle of Albertus Taurinus is read; they advance Court meter but not all of them drop combat loot.

Bakir: 12 Activities (Southwest)

Bakir is the smallest count, but his activities are the most compact. His territory holds the local population in line: pillories, patrol routes, and the villages that connect to the Elder/Osha quest chain (“The Heart Wants What It Wants”).

#ActivityWhereType
1Bakir’s Pillory: Prisoner AlphaTantari Woods southPolitical/rescue
2Bakir’s Pillory: Prisoner BetaTantari Woods southPolitical/rescue
3Bakir’s Pillory: Prisoner GammaCarpathian WildsPolitical/rescue
4Bakir’s Patrol Routes: Road AlphaTantari Woods roadTransport
5Bakir’s Patrol Routes: Road BetaTantari Woods roadTransport
6Bakir’s Patrol Routes: Forest CutTantari Woods interiorTransport
7Bakir’s Villages: Elder’s ComplaintTantari Woods villagePolitical/rescue
8Bakir’s Villages: Osha’s BargainTantari Woods villagePolitical/rescue
9Bakir’s Villages: Hold the LineTantari Woods villagePolitical/rescue
10Bakir’s Villages: The WitnessTantari Woods hamletPolitical/rescue
11Bakir’s DistillerySilberkreis edgePolitical/rescue
12Bakir’s Loyalty TestTantari Woods shrine ringPolitical/rescue

The Phial of Bakir’s Blood drops from his Pillory gold boxes. The villages route into the Elder/Osha chain, which closes side paths and unlocks a reward item useful for the Bakir boss fight itself.

ConsolePulse’s launch-week recommended order still holds up after the 1.0.5 hotfix: Ambrus first, then Bakir, then Xanthe. The reasoning is geographic, not power-level:

  • Ambrus’s 14 activities are spread across the north, closest to where the prologue ends.
  • Bakir’s 12 are clustered in the southwest, so once you are in Tantari Woods you do most of his back-to-back.
  • Xanthe’s 15 finish at the Svartrau doorstep, which is also where Greifberg Castle waits for the Brencis finale.

Routing this way means you only do the Svartrau urban activities once, at the end, when you have already banked two Boyar boss fights.

Per-Region Pages

Each Court activity site is touched by one of our eight region pages. Use these to plan routes around shrine placement and travel cost:

  • Vale Sangora overview — The framing page that ties the region system to the campaign.
  • Svartrau, the Capital — Where most of Xanthe’s activities and many of Ambrus’s Blood Cellars sit.
  • Tantari Woods — Where Bakir’s pillories and several Xanthe recruiter camps live.
  • Laslea — Where Ambrus’s dungeon activities are anchored.
  • Greifberg Castle — The final destination; Xanthe’s two lab activities feed into its approach.
  • Silberkreis — Border region for Ambrus’s distillery and Bakir’s distillery.
  • The Carpathian Wilds — Holds one of Ambrus’s pillory sites and a Bakir patrol route.
  • Howling Keep — Not a Court activity site, but routes through it connect Tantari Woods to Svartrau.

Honest Gaps

  • Per-Boyar activity counts are community-tallied, not dev-confirmed. The 14/15/12 split comes from PowerPyx’s launch-week location list, with cross-cites to AltChar and BackyardDrunkard. Rebel Wolves has not published a master roster.
  • Some activity names are paraphrased. Where PowerPyx’s wording is generic (“Battle Site”, “Pillory”), we have mapped names to fit our four-category taxonomy. In-game text may differ from the table wording.
  • Time-segment cost per activity is approximate. Three segments per activity is the consensus from BackyardDrunkard’s testing. Future hotfixes could rebalance this number.
  • The “as-of 1.0.5 hotfix” disclaimer is critical. Any list snapshot before the hotfix is partially stale. The numbers and locations above reflect the post-1.0.5 build.